I tried Initial D 4 again. Sure enough, my suspicions of "invisible walls" are confirmed, at least on Akagi and Shin-Myogi. Colliding against these things slows me down to an inexplicably sluggish pace that I have so much trouble recovering from.
This isn't stopping the game from gaining relative popularity though. Well, the players can have it. At this point I can say I'm through with Initial D 4.
As far as I'm concerned, if I wanted a satisfying driving game I'd play Battle Gear 4. No invisible walls of frustration, no sluggish response from the wheel and a much more realistic driving experience make this my arcade racer of choice for realism.
Besides, I already have my own car and I've slain more than my share of giants in real life. People can harp about realism and my sucking in arcade driving games all they want. However, I've already humiliated a fair number of hotshot drivers on the streets---I have nothing else to prove.
This isn't stopping the game from gaining relative popularity though. Well, the players can have it. At this point I can say I'm through with Initial D 4.
As far as I'm concerned, if I wanted a satisfying driving game I'd play Battle Gear 4. No invisible walls of frustration, no sluggish response from the wheel and a much more realistic driving experience make this my arcade racer of choice for realism.
Besides, I already have my own car and I've slain more than my share of giants in real life. People can harp about realism and my sucking in arcade driving games all they want. However, I've already humiliated a fair number of hotshot drivers on the streets---I have nothing else to prove.
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